Monday, August 17, 2015

The Incredibly Messed Up Adventures of Sterra!

I am starting up a new series, for whenever I can record videos, called, The Incredibly Messed Up Adventures of Sterra! This series will cover my lovely adventures in SoulCalibur, The Elder Scrolls, Fallout, Saint's Row, DC Universe Online, Borderlands, Civilization, Dragon Age, and anything else that has create-a-character, to a degree [Borderlands :)]. Send me games that you want to see fucked around in, and I promise, I will deliver in spades!

Friday, August 14, 2015

Skyrim Glitch (Pre-Patch)

Do you like Whiterun? Wonder what's outside of the walls of Whiterun, or how Bethesda managed to have inventories in the Elder Scrolls? Stick around.

This glitch is doable in the current versions of Skyrim, but it's a lot harder than the pre-patched versions of it. The glitch features texture glitches, an unusual loading screen that loads up nothing, being underneath Jarrvaskr, and getting fresh, underground cabbages. It is required that you are in first-person, as well.

Step 1: Fast travel to Whiterun. Either fast-travel, or just go through the main gates.

Step 2: Go to the little room on your right. This room is used by guards to see incoming people and stuff like that. In this room, you want to hop on top of a barrel. From this barrel, look towards the Whiterun main gate, which you can see is just planks of wood on the exterior.

Step 3: Look at the middle of the wall and jump. You should jump over to the middle of that wall. It helps if you jump and either sprint or Whirlwind Sprint after the jump. Keep jumping, as to not fall off. From here, you will slowly make your way to the other side of this room and, if you're still jumping, you should make your way out.

Plenty of fun activities can now be done from outside Whiterun's walls. If you keep going in the direction you're facing after jumping out to just past Jarrvaskr, you'll see an unusual texture glitch. Go to the rocky side of this glitch and walk into some rocks until you fall through some. Now, you're underneath Whiterun. If you go to underneath the Skyforge, you'll see a chest that has blacksmith stuff in it, such as ingots, armors, etc. If, instead, you go to the Whiterun gate after jumping out of Whiterun and go past it (avoiding the giant ditch!) and run for a bit, underneath your reticule, it'll say To. This suggests that this is how you go to -Spoiler- in a later mission. If you go around the aforementioned ditch into the Whiterun wall-to-be, you are, once again, underneath Whiterun. Using skills, try to make it to the market in the Lower District without popping out above Whiterun's ground. You will see three chests, one for the grocer, one for the butcher, and one for the Grey-Mane. You can only access the grocer's, for you will pop out above Whiterun's ground if you try to get to the others. The only interesting thing in there is gold that'll pop up occasionally.

This glitch can be done multiple times, and the chests usually restock every one day to one week. You can either fast travel back to Whiterun or just walk out of the ground. (If you land in that ditch from earlier, you have to fast travel. I learned the hard way).

Did this help you out? Give it a like, or comment to me to either rage or compliment. And, if you rage, I warned you it was easier pre-patch.

Thursday, August 13, 2015

The Stereotype Expands

Hello guys, this is Stereotypical Gamer, and I just wanted to say that we are now on Facebook (so now that FB at the end of the web address means something!) You can find it at https://www.facebook.com/stereotypicalgamer123. I will post some fun stuff such as gaming news, gamer theories, Top 10s, and memes to make fun of games with. So, if you like Stereotypical, you can find us in more than one place.

Character Creation

Hello, and this is Stereotypical and today I am starting up yet another fun thing. I will be doing Character Creation guides for video games, such as Skyrim, Fallout, and Saint's Row. If you have a character you've always wanted to see in a video game, but haven't figured out how to make the character, send me the title of the video game you want your characters in and the character's name, and I will figure it out and release a tutorial on it, at max, within the next week.

Wednesday, August 12, 2015

Sorry About My Absence

My computer has been in the shop for the last month, getting upgrades and such. I promise I will make it up to you guys (if you're actually there). I do realize Batman: Arkham Asylum was a crappy idea seeing as how Arkham Knight just came out, and everybody interested in the game has probably played through it all (like me!). Again, I will make it up to you guys. The only days I will not post will be Sundays, because I am a Christian and I honor the Sabbath. So, tell me your games that you want me to play, and I will do a walkthrough, maybe, but I will also tell you about my fun adventures. I am trying to get it to where I can post videos. If I do, I will also get a YouTube account up and running.

But, in the meantime, to make it up to you guys, send me game theories at stereotypicalgamerfb@gmail.com, or you ideas for Top 10s. Speaking of which, we will be doing an unusual Top 10 this month, your picks for Top 10 Punishments in Video Games for Killing a Chicken.
 
 
 

 
 So, send me your picks for that, a game theory THAT YOU HAVE MADE, and I will try to explain that as best as I can, and any comments that you have about Stereotypical Gamer. And no trolling! Its not fun!
 

Monday, July 13, 2015

Batman: Arkham Asylum Walkthrough Part 1

Hello, all you Blogger folks, and today we're talking about the opening scenes in Arkham Asylum. This walkthrough will cover the initial introduction, in which you break out of Intensive Treatment and really start to see the true colors of the game. This will provide tips, tricks, and strategies for those parts in Batman: Arkham Asylum that you just can't seem to get past. Enjoy!

Instead of describing the whole scenario, like a lot of walkthroughs do, we protect your eyes from knowing key plot points in parts of games you may not yet know about with our 100% spoiler-proof walkthroughs. Guaranteed.

When you start the game (the part where the game gives you maximum control over Batman), you will be forced to beat up people. To move, use the traditional controls (Left Analog Stick on the PS3 and 360, W-A-S-D on Windows). To attack,  use Square on the PlayStation, click the left side of your mouse on Windows, or press X on the Xbox. To counter, press Triangle on the PlayStation, click the right side of your mouse on Windows, or use Y on the 360. To know when to counter, watch out for when your enemies have little Spidey-Sense lines over their heads and make your move then. Those are the basics you need to know for combat right now. Beat up Joker's little groups that he sends out, and, eventually, he'll open the security gate.

Now it is really important that, as of this part of Intensive Treatment, you need to destroy the little wind-up Joker teeth that are all around. To destroy these, use the Batarang by pressing L1, LT, or Q, depending on what device you're playing on. You'll discover later on why these little chatterboxes are so important.

But on to the main thing now. Right now, you need to follow the bodies Joker left behind. It'll go much quicker if you Sprint, by pressing and holding X, A, or the Space bar. You may come across a few of Joker's henchman along the way, but no need to worry. Just use the skills aforementioned earlier and you should be safe.

After a while, you'll run into a security guard who mentions Victor Zsasz has taken a hostage. This is the first part where the game's Predator mechanics are really shown. If Zsasz sees you, he'll kill the hostage, and the game will be over. So, what you have to do, is run on upstairs until you are prompted to enter Detective Vision, using either L2, LB, or X. Afterwards, Batman will point out the well-placed gargoyles spread across the room. Use R1, RB, or F to get to the gargoyles. Now, there are two different ways to take Zsasz down. The linear version is to Glide Kick (using Square, X, or a left click), then performing a Ground Takedown on him (R2+Triangle, RT+Y, Left Control and a left click), or Quick Bataranging him with the controls above, then performing a Ground Takedown.

Immediately after you take Zsasz down, a cutscene will play, then you will be tasked with finding a way to escape the room. This may sound difficult, but all you have to do is approach the air vent directly across from the Structural Weakness (if you're in Detective Mode) and rip it off the wall by button-mashing Triangle, Y, or the infamous right click. You should now be able to enter the air duct by using R2, RT, or Left Control to Crouch.

Along the way, players will encounter something they've never seen before: a -SPOILER-! To pick up the -SPOILER-, simply use X, A, or the Space bar.

As you come out of the air duct, you will see a guard, running, because his buddies are trapped in a room with Joker's version of tear gas. After chatting with the officer, you will have to look straight above Batman and see that, to get up there, the Grapnel Gun will have to be used. Once you hop on up there, you'll have to climb around in some air vents to get to the tear gas room. To complete this room, you will have to save everybody that isn't dead and turn on the room's main fan with a Batarang. There are two guards and one Joker henchman that need saving. The game will give you the prompt to save the trio whenever you approach their locations. After you save the Joker henchman, turn to the left and Quickfire Batarang the fan's button. The room will be cleared of the deadly gas, and you will be able to advance.

Another running through the halls of Arkham Asylum part. What your objective is is to follow Joker's major trail he left for you until you get to Extreme Isolation, where you are tasked with taking on your first -SPOILER-. Essentially, all you have to do is avoid anything it tries to do by evading (press X x2, A x2, or Left Click x2). Eventually, it will have a heart attack, and die. Now, you must backtrack to the beginning, and enter Detective Mode to pinpoint a trail for -SPOILER-!

Afterward, along the way to finding -SPOILER-, the easy way of doing it gets blown up (you'll see what I mean!) and Batman has to do things the "old-fashioned way" (you'll again see what I mean!) As you're going along (a vent's coming up, by the way ;), the game's first armed henchmen will be introduced. You have to, according to the loading screens, "Isolate armed henchmen and take them down silently one by one". That line may not be spot-on, but that's a paraphrase. Anyway, you have to Silent Takedown these guys, which the game will tell you how to do. As you go into the next room, Joker will be talking to one of his men over a television. Make sure Joker doesn't spot you (by waiting until the conversation's over) or just run in there and hit this guy three times. Either way is fine. You have to, again, crawl through some air vents, and go to your first real Predator Challenge.

This is a real short Predator Challenge. Just Silent Takedown everybody (make sure the guy facing away from a ladder doesn't see you) and that'll be that. Just kidding! Joker sends some more henchman through the door. But, in this part of the game, the henchman are really easy to take on, because they're dumber than usual and they do not have -SPOILER-s. After you finish these guys off, climb up the aforementioned ladder and approach Joker's newest victim.

So, after that, nothing happens. Does that mean the game is broke? NO! Just wait, probably, a maximum of ten seconds and you will get a surprise phone call from a DC supervillain! He'll leave you with a question, which is really easy to solve, just go towards the ladder and turn left (do not go down the ladder!).

Once the question has been solved, a security guard will come out. Talk to the man and go down the way he came from. This is pretty much it!

So, I'd like to thank you pageviewers out there (there was a lot more pageviews than I anticipated!), and, if you can, please comment and let me know how to improve the page, send me your ideas for the video games I should play in the future, and I will see you all tomorrow.

P.S. Since we started this halfway through July, we'll carry on Arkham Asylum with Challenge Maps and, the PlayStation and Mac exclusive, Play as the Joker Challenge Maps. Note: We can only do these on Predator Challenges, because it's really hard to explain how to beat the stuffing out of somebody.

Sunday, July 12, 2015

Satoru Iwata Passes

As you may have heard, Satoru Iwata, the President and CEO of Nintendo, has left this life.

He was 55 at the time. According to medical records, he died of a bile duct cell that killed off his intestinal system. All Nintendo fans will miss this brilliant mind.